2K: BioShock 2 won’t have LAN or dedicated servers

By Johnny Cullen, Thursday, 28 January 2010 12:37 GMT

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2K’s confirmed that BioShock 2’s multiplayer won’t have any LAN features or dedicated servers when the game launches in two-and-a-half weeks time.

The info was dropped in a Q&A in the Cult of Rapture on the shooter’s website.

There is always a finite amount of time for the development of a game. Bringing Multiplayer to BioShock was a daunting task between the tech (there was no multiplayer support in the codebase from the first game) and the expectations of the community,” was the response.

It further added: “Either you try to do everything and so nothing feels finished or you focus your efforts to do a smaller number of things really well like an accessible online experience.

“We chose to spend the time we had creating a solid game foundation and unfortunately that did not include LAN play or dedicated servers.”

RAGE! Get that petition going!

BS2 is released on February 9 for PS3, 360 and PC.

Thanks, Kotaku.

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