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Crackdown 2 melee as "fluid" and "fun" as Arkham Asylum

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If you found Crackdown's hand-to-hand combat a little weak, fret not: the sequel has melee action inspired by Rocksteady's Batman: Arkham Asylum.

"I think that's probably a fair comparison," said lead designer Billy Thomson on the subject of melee combat, speaking to VG247 in a phone interview.

"Arkham Asylum is something we aimed at as a benchmark, because that does look and play really well."

Thomson noted, however, that Crackdown 2 won't pack AA's depth thanks to the fact the action sequel has a far broader scope.

"There are a lot of games that do [melee] well, but their entire games are based on that sole mechanic, looking at games like God of War," he said,

"Batman: Arkham Asylum, I thought, was really well done from a hand-to-hand combat point of view. That's probably about as close as I would say our combat system is.

"I mean, it's not as intense as that, it's not as deep... but ours is certainly as fluid as definitely as much fun, but it's not got quite as much depth as it's a very, very small part of the entire game."

You're going to get to test Agent 2.0's fisty moves for yourself: producer James Cope today confirmed a pre-release demo.

There's still no date on the anticipated first-party sequel, although we do know we're going to get it in the first half of this year.

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In this article

Batman: Arkham Asylum

PS4, Xbox One, PS3, Xbox 360, PC

Crackdown 2

Xbox 360

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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