If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

200th Edge issue to have 200 covers

edgea

Edge's 200th issue is to have a split run of 200 covers, Future said this morning.

“We were keen to mark Edge’s 200th edition with something special, although we set ourselves a tough task in selecting 200 covers that would represent videogaming’s diversity," said editor Tony Mott.

"Ultimately we’re confident that every Edge reader will be able to find something among the final choices that resonates with their gaming life, and we look forward to seeing which designs prove particularly popular.”

Press release after the break.

Future's Edge marks bicentenary with 200 collectors' covers

Double celebration for games brand as Edge Online reveals audience growth

06/03/09 – Edge, Future’s globally respected videogames brand, celebrates the 200th issue of the print edition in style with the world’s first split run of 200 covers.

Celebrating videogame culture through the ages, Edge 200’s covers feature all-time icons like Zelda’s Link, Halo’s Master Chief, Mario and Sonic rubbing shoulders with legends of yesteryear such as Dizzy, Q-Bert and Dirk the Daring. Only 200 editions of each of the 199 different designs will be printed, with the 200th design, custom-produced for Edge by LittleBigPlanet developer Media Molecule, delivered exclusively to subscribers.

Inside issue 200, Edge identifies the 100 best games to play today, takes an in-depth look at the making of Sony’s industry-changing PlayStation console, and talks exclusively to Ted Dabney, the forgotten co-founder of Atari who, after 35 years, finally tells his story. Further interviewees in issue 200 include Trip Hawkins, who gives an insider’s account of the 3DO console, and Sonic The Hedgehog programmer Yuji Naka, who offers his own perspective on Sega’s colourful history. Rounding out issue 200’s features, four of today’s key game developers discuss what videogaming will be like in 2016, the year in which Edge will publish its 300th edition.

When it launched in 1993, Edge changed the shape of videogame media, raising the quality bar in terms of both editorial and design. The magazine has since built on those values, and Edge is now a globally recognised and universally respected gaming brand. Now in its 16th year, Edge’s influence continues to grow, and in January this year its website, Edge Online (www.edge-online.com), recorded its highest traffic to date, attracting over 630,000 unique users. Thanks to a network of reporters based in every key territory, Edge Online offers unique insight into the latest developments in the videogame industry, and its popularity continues to grow month on month.

Edge’s Editor-in-Chief, Tony Mott said:

“We were keen to mark Edge’s 200th edition with something special, although we set ourselves a tough task in selecting 200 covers that would represent videogaming’s diversity. Ultimately we’re confident that every Edge reader will be able to find something among the final choices that resonates with their gaming life, and we look forward to seeing which designs prove particularly popular.”

James Binns, Publishing Director of Future’s games portfolio added:

“Edge is now a truly cross-media brand, with our website delivering timely news, rich content and community and our print edition maintaining its high production and design values.”

Edge 200 goes on sale Thursday 12th March – with a coverprice of £4.50.

ENDS

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

Related topics
About the Author
Patrick Garratt avatar

Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

Comments