Mass Effect 2 producer Adrien Cho thinks modern devs let gamers off too easily. His RPG won’t be any breeze, from the sound of it.
“Sometimes I think we’re pampering gamers too much,” he told VideogamesDaily. “Just recently, a game like Demon’s Souls is fantastic because when you die, and you fail, it’s not because the game was cheap it’s usually because you didn’t do something properly.
“It goes back to that learning mechanism of ‘Well, I tried this – it didn’t work. I’m going to try something different.’ And I think that’s going to be something in Mass Effect 2, we don’t want it to be a cakewalk, you want a challenge.”
More through there, you massive baby.