Infinity Ward: MW2 dedicated server petition suspect, server capped at 9v9

By Stephany Nunneley, Wednesday, 4 November 2009 17:24 GMT


Infinity Ward’s Mackey McCandlish and Ryan Lastimosa had an online chat with the Best Buy community, and in it, the developers discussed the petition for dedicated servers in Modern Warfare 2 and also let slip that servers across all platforms will max out at eighteen players.

Here’s some highlights from the chat, just the bits about the server issues, courtesy of Brave New Gamer.

When asked if there will be dedicated servers added later:

“We feel the PC game is great in it’s current form. We put a lot of work into IWnet in an effort to make the PC experience better for our users. We believe MW2 is better than CoD4:MW.  The reason exists is to improve the gameplay for our users. If there is a need for something more in the future we will address as needed. Our goal is to provide the best experience for our users, so nothing is ever “off the table”. We are always evaluating our options.”

When asked about the petition for dedicated servers:

“All I can say is that we changed it to make it a better and easier experience. Also, not all of the [178,000] names on that list are legit. 402 signed it 4 times I heard.”

On the PC version. Are all games hosted by players, and is there a 5 second delay when host migration is in effect?

“Games cap out at 9v9. The software has great latency tolerance.”

On LAN Parties:

“We can play at work on our lan by doing private match and there is no lag.”

All that was categorized a bit for you. The full chat is through the link there.

Via D’toid.

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Infinity Ward

Mackey McCandlish

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