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EA: "We need to realize that we tell traditional stories very badly"

armyoftwo40thday

Army of Two: The 40th Day's director, Alex Hutchinson, has said that "player storytelling trumps game-authored story every time," and that in the past, game makers aren't so good at storytelling.

"We need to realize that we tell traditional stories very badly," he told GamePro. "There are very few game stories that would get published in your average fiction magazine, and it's not because we have bad writers.

"We enable other people's stories, and that is so powerful and fresh that if we nail it... the sky's the limit."

Hutchinson chats more about storytelling ideals, and Army of Two: The 40th Day in the video posted below the break.

Thanks, GoNintendo.

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Army of Two

PS3, Xbox 360

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Stephany Nunneley-Jackson

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Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.

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