Turn 10: It would be very difficult for another dev to replicate Forza 3 physics

By Stephany Nunneley, Saturday, 10 October 2009 17:30 GMT


Turn 10’s Dan Greenawalt says it would be “very difficult” for another development team to “replicate” what the firm has done with Forza Motorsport 3.

“I’ve got huge respect for Yamauchi and what the Polyphony Digital team does, they’re a great developer. But do I personally feel confident that it would be difficult for any other racing game to do this,” he told CVG. “We run our physics at 360Hz. I don’t know of any other game that does that. That takes a commitment to physics, not just about making sure you have beautiful graphics.

“Forza 2 had great physics and okay graphics. Now Forza 3 has great physics and great graphics, because we learned more about the box. But we still prioritize physics first, not graphics first. That is one of the differences.

“Gran Turismo is a great game and when it comes out I’ll play it. But I think that without the partnerships and without the commitment, it will be very difficult for another team to replicate what we’ve done.”

Oh boy. More through the link.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.