Turbine confirms console MMO in the works for PS3 and 360

By Stephany Nunneley, Friday, 18 September 2009 20:55 GMT


Turbine’s Craig Alexander confirmed during his keynote at GDC Austin that the firm is currently at work on a console MMO.

The VP of project development revealed that it has been in-house for a year and a half and the staff is working to release it on PS3 and Xbox 360.

There are also plans to develop one for Wii in the future.

So far, over 20 million dollars has been spent on the title, and while still mum on what exactly it entails, the targeted release date is early 2011.

During his speech, Alexander stated his opinion on console MMOs, and went so far as to claim PC versions of the genre will be surpassed by the console versions.

Thanks, Massively.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.



Console Mmo

  • Pads biggest hurdle for console MMOs, says Pardo

    Console MMOs clearly aren’t easy. Which is probably why there are hardly any of them. Why? Blizzard’s Rob Pardo reckons the main culprit’s the pad. “I’d say challenge number one is the input device,” he told IndustryGamers. “So if you’re going to port a game like WoW how does that work? Do you ship a […]

  • Turbine MMO is for 360 and PS3, says Mersky

    Speaking to Destructoid, Turbine comms chap Adam Mersky’s confirmed that the firm’s console MMO project is for 360 and PS3. A bit obvious, but there we are. “We’re looking at creating, hopefully, the first MMO that really works,” he said. “Right now we’re looking at if for the 360 and the PS3. “We’re not going […]