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Black Rock suggests Xbox 360 HD requirements have dropped

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During the latest tech column for Develop, Black Rock Studio's David Jefferies suggests Microsoft has dropped the requirement that all Xbox 360 games feature 1280x720 resolution.

In the article, Jefferies chats about the "merits of screen resolution and anti-aliasing", stating that both are "hard to achieve simultaneously without unrealistic GPU demands."

"We are making a trade-off and saying that the screen resolution is more important to us than the quality of the anti-aliasing," said Jefferies.

"This isn’t necessarily an entirely voluntary move because, until recently, Microsoft had a TCR insisting that games run at 1280x720 – providing you weren’t one of the lucky ones like Halo, who got it waived and ran at 1152x640, that is."

Jefferies says the common resolution in most homes is 1920x768, but most televisions deliver a 1366x768 image; therefore, that is why MS recently stopped requiring 1280x720 leaving developers "free to make the trade-off between resolution and image quality as we see fit."

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