Think GoldenEye when console RTS gets tough, says GPG’s Taylor

By Stephany Nunneley
26 August 2009 22:22 GMT


RTS is still finding its place on consoles, Gas Powered Games CEO Chris Taylor told VG247 at GamesCom last week, but at one time so were shooters.

The developer, currently hard at work on Supreme Commander 2 for both PC and 360, told us that not all gamers wish to go out and purchase a gaming rig just to play an RTS: therefore, the genre must come to them.

“Think about GoldenEye on the N64. I liked it, but I didn’t love it. Like, I didn’t die for it,” said Taylor.

“It’s like, I thought, ‘This is pretty OK’, but I fought with the controls a little bit. Nobody at that time would have said, ‘Shooters? On consoles?’ Now, some shooters do better on the console than they do on the PC. Halo, for example. Wow, we’ve come a long way.

“I keep remembering that if you can go into that market, and you can solve it, there is an upside there.”

Back in June, Taylor assured fans that more development time and more resources were being poured into Supreme Commander 2 on 360 after the first port received such a lukewarm reception.

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