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The stealth genre appeals to people in everyday life, says Ubisoft

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Ubisoft production manager Andréane Meunier has sat down with Eurogamer to discuss the stealth genre along with Splinter Cell: Conviction.

According to Meunier, stealth appeals to people in everyday life.

"It appeals to everybody. We've all had sneaking around as kids and surprising somebody. Stealth is something I think people enjoy, and even if you watch movies about spies and infiltration or whatever, it's interesting that people like stealth," said Meunier. "The way the gameplay was done, it was really constraining, and it was really hardcore: you do this or not, I'm going to slap your wrist if you do it that way. Maybe that's not the way people feel they should play stealth.

"Some people just say, 'oh, the stealth genre is dead' or is too hardcore, but we're saying no, there is a feeling that people want to play stealth, we just need to give them a way to play with it.

Meunier feels that despite the fact that stealth is present in many other action games, Ubisoft tries to remain one step ahead.

"Obviously if something works you try to copy and take advantage of it, but we're questioning ourselves and saying let's push this a bit further."

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Splinter Cell: Conviction

iOS, Xbox 360, PC

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Stephany Nunneley-Jackson

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Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.
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