Ubisoft production manager Andréane Meunier has told Eurogamer that Assassin’s Creed bought Splinter Cell: Conviction more time to get things right.
“Because actually we felt that the game wasn’t well received [at Ubidays] and some of the critics were actually saying that we were missing the gameplay, when we started having maybe a bit of trouble bringing back the core gameplay, and we saw the success that Assassin’s was going to have, Ubisoft made the decision to say, ‘look guys, take the time you need to do this game, we’ve got someone bringing in the money for the next year so we’re okay, we won’t ship a game that’s not good, so go ahead and take the time to do it’.
“That took the pressure off us and allowed us to rework the core values that we wanted to bring out.”
As far as the Krav-Maga self-defense Sam pulls of in this iteration, Meunier said that the development team brought in people trained in the art used by the Israeli secret service.
“We realized that in the previous Splinter Cell it was mentioned that Sam had a training in that, and that was part of the back story he had, and we started looking into it in Montreal and the type of moves that it involves, and when we did that we found that a couple of well-known actors in Montreal were trained in Krav-Maga, so we brought them in and we mocapped them.
“So we were lucky to find both Krav-Maga and acting in the same persons.”