New details on id’s Rage have emerged from the pages of Game Informer, and it sounds loaded to the gills with Mad Max style stuff.
Speaking with the magazine, id’s John Carmack stated that the firm believes the largest market for the game will be the console crowd especially with game controls being designed for controllers.
“The largest chunk of our market’s going to be on consoles,” he said. “I mean, yes, you can use the mouse for it but it’s critical that the controller be the way that we design the game.”
He then went on to talk about the possibility of Rage being released on multiple DVD’s.
In it, your character awakes from suspended animation underground as one of the few who has survived a wave of asteroid pummeling the earth. The others who made it through the battering from outer space are living in a bandit filled wasteland full of mutants being terrorized by a strange group called The Authority.
You know what that means, then. Figure out who they are and stop them at all costs.
More game details are listed after the break courtesy of CVG.
- An engineering system to craft devices including sentry turrets and RC car bombs, if you have the blueprints and parts.
- Your health regenerates–a gift connected to your history.
- Races and missions are available from hub towns.
- Vehicular combat is a big part of racing, with power-ups and ammo placed around the courses.
- Weapon upgrades, such as a scope and aiming stabilizers for a crossbow.
- Alternate ammo types, including a crossbow bolt which allows you to briefly control victims before they explode.
- Stealth is an option in combat too.
- A gladiatorial game show named Mutant Bash TV offers big prize money.
- A car parts system allows boosts to areas such as acceleration, traction and suspension.
- Other car upgrades include bombs, a magnet to draw power-ups, tire shredders and EMP shields.
- Multiplayer modes are currently not finalized.
- One weapon is a three-tipped boomerang called the ‘wingstick,’ which will return.
- The PC version will offer higher resolutions, more anti-aliasing and faster texture page-in times, but the three versions are essentially the same.