Frozenbyte says Trine project was a “big mess”

By Stephany Nunneley, Friday, 3 July 2009 17:16 GMT

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Frozenbyte’s Joel Kinnunen has weighed-in on not only the disparity between price points on the recently released Trine, but the confusion over different versions of the game.

“We want Trine to be on XBLA but it, too, is out of our hands,” he told Eurogamer. “We’re working with Atlus to make it happen but it depends on so many things again.

“You know, at one point Trine was a PC-only game. That’s how it started. We’re really happy that it’s coming to PSN and if we get it to XBLA, then we’re even happier. The problem is that this is not really the optimal way to do a game (or a game launch).

“Trine as a project is a big mess, as opposed to Trine as a game, which is pretty sweet. Ultimately it’s the game part that really matters and helps us sleep at night, though.”

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