Splash Damage was on-hand at E3 to talk about its upcoming action shooter, Brink.
The game allows you to start out in single-player mode before moving to online multiplayer, but according to creative director Richard ‘Rahdo’ Ham you don’t have to play online if you don’t want to.
“When you first start the game, there isn’t going to be any choice to play online or offline,” he told Joystiq. “That doesn’t exist at all. There’s a continuity across all of what you’d consider the game’s modes, you just play the game. So, you know, I decide I’m going to go into Container City, I’m going to do that mission, and you go through in a traditional, story-based kind of way, and you could do that alone or with up to seven of your buddies, or you could play that as a full-on multiplayer deathmatch.
“So we expect a lot of players are going to be like me, going along, having a good time, and there will come a point if we recognize you are online, we’ll actually stop you between missions and say, ‘You’re doing really well, you may not have noticed, you’ve accumulated a lot of stuff, so you may want to go online. We’re not going to make you, but if you do, we’ll pay you twice as much experience.'”
“So the players will try, because they’ll find things exactly the same. They’ll really be much more comfortable than they have before.”
Loads more interesting stuff through the link.