Console Crysis was “literally inevitable”

By Patrick Garratt, Thursday, 11 June 2009 09:41 GMT

crysis5

Console versions of Crysis were “literally inevitable,” Crytek boss Cevat Yerli’s told Gamespot. Not even figuratively.

“It’s a question of more than economics,” Yerli said when asked about the reasoning behind Crysis 2’s multi-plat strategy.

“At the end of the day we’re paying salaries and we all have to live, but that’s one side of this job. But most importantly and a bit more tangible to us are the families, the nephews, and sons who ask, ‘Why aren’t you going to consoles?’ It’s kind of like bothering people. We’ve been asked a lot in the last three or four years now, ‘When consoles? When consoles? When consoles?’

“It was literally inevitable that we would bring it.”

There’s literally more through the link.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Comments