If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

EEDAR - 45% of 2008's game sales came from Q4

santa

EEDAR analyst Jesse Divnich said today that 43 percent of 2008's video game titles released in the fourth quarter, accounting for 45 percent of total annual sales.

"The thoughts on releasing more games in Q4 seem to run analogous to expanding a sports stadium from holding 20,000 fans to 35,000 fans - if you can fill the seats, then the expansion is justified," said the bean counter.

But he added, "This data does not suggest causation and there is no one-to-one correlation between release quantities and sales by quarter. Instead, the data suggests that other factors such as quality scores, variety of releases, marketing, and economical factors play a role in shaping quarterly sales for the industry."

More on Gama.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

Related topics
About the Author
Patrick Garratt avatar

Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

Comments