Singularity to be exactly the same for PC, PS3 and 360

By Patrick Garratt, Monday, 27 April 2009 20:47 GMT


Raven’s Singularity is to be deliver the same experience across all formats, Raven’s told VG247, thanks to the developer’s cross-platform experience and the use of Unreal Engine 3 for the game.

“We are developing across the X360/PS3/PC simultaneously,” said the title’s creative director, Jon Zuk. “Each platform has challenges, but you’ll get the same experience whether it’s PC, 360 or PS3.

“There are no differences between the three, but you have to balance things to the specifications of each platform,” he added. “Fortunately, the Unreal 3 engine is very strong and already working on all of our platforms, so it’s not as big a challenge as it could be if we were creating a game engine from scratch.”

The shooter follows a nuclear accident on a Soviet island, and involves ageing objects with a Time Manipulation Device, or TMD.

Singularity is one of three new IPs launching from Activision this year, the other two being Radical’s Prototype and Bizarre’s new racer, Blur.

It’s out this autumn.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

VG247 logo

Buy our t-shirts, yeah

They're far more stylish than your average video game website tat.

VG247 merch