Darkest of Days dev diary discusses folly of time-travel

By Stephany Nunneley, Friday, 10 April 2009 12:51 GMT


A Darkest of Days dev diary, narrated by Aaron Schurman, is posted after the break.

In it, he talks about how the game is “genre-bending”, discusses the time-travel plot, and why changing time is bad.

Phantom EFX and 8monkey Labs will release the game sometime this year for PC and Xbox 360.

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