The opening of Square Enix’s LA Studio is an effort to catch up in the multi-platform dev raced, the company said today.
“Square Enix as a whole fell behind in multi-platform development”, said Square-Enix’s Fumi Shiraishi
Currently at work on a new game aimed at catering to North American audiences, Shiraishi said the project was not an FPS and won’t be filled with gore.
“We’re not trying to make a game with a western-looking main character and with blood and gore,” he said.
“The developers at Square Enix aren’t afraid to try new ideas. There is no point in making another FPS. Our task is different.”