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EA admits being "over-ambitious" with Army of Two

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Reid Schneider, senior producer of Army of Two: The 40th Day, has told UK mag PSW that the team overstretched itself with the original game.

"If it's not a core focus of the game, then it doesn't really make sense to include it and with the first one, I think we got a little over-ambitious," he said.

The sequel, releasing across three formats this winter, is to pull back a little compared to the first title.

"We're trying to make something a little more grounded in reality," Schneider added.

"You're going to have waves of enemies and harder enemies to kill but the notion of boss fights... we did it a little bit in the first game but here we want to keep an air of credibility to the events."

Thanks, OXM.

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Army of Two

PS3, Xbox 360

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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