Other than giving the usual background story, mentioning co-op elements and reassuring fans that they can still dismember monsters, Dead Space Extraction producer Steve Papoutsis has told MTV his game is “guided first person experience”.
It’s absolutely not an on-rails shooter.
“The player will be presented with many choices as they play the game, ranging from which path they wish to explore to maneuvering in Zero-G”, he said.
“The game is being developed from the ground up to leverage the unique controls of the Nintendo Wii. Players will use their Wii Remote to aim and dismember oncoming enemies as well as use other mechanics from Dead Space such as Stasis and Telekinesis to name a few.
“When we started designing Extraction, it was important to us to make sure the controls on the Wii felt natural and made sense. Having the use of motion controls opened up a lot of interesting possibilities for the game that we hope players will enjoy.”
Game’s out this fall. There’s a full interview through the link.