Want to know why the Unreal Tournament 3 Titan Pack won’t be released on 360? Simple, really: there’s loads of reasons.
This from an Epic email sent to fans, as published by Destructoid:
The file size limitations prevent us from releasing it, not to mention we have things like split-screen support (which 360 already has), maps that are already in the 360 version, the integrated mod browser (which 360 doesn’t support)… the list goes on. Obviously, we are big supporters of Xbox 360 (Gears, anyone?) but there are significant hurdles keeping us from shipping the Titan Pack for Microsoft’s platform.
And there we are. More through the link.