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Epic explains why UT3 Titan Pack won't make 360

unrealtournament31

Want to know why the Unreal Tournament 3 Titan Pack won't be released on 360? Simple, really: there's loads of reasons.

This from an Epic email sent to fans, as published by Destructoid:

The file size limitations prevent us from releasing it, not to mention we have things like split-screen support (which 360 already has), maps that are already in the 360 version, the integrated mod browser (which 360 doesn’t support)… the list goes on. Obviously, we are big supporters of Xbox 360 (Gears, anyone?) but there are significant hurdles keeping us from shipping the Titan Pack for Microsoft’s platform.

And there we are. More through the link.

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Unreal Tournament 3

PS3, Xbox 360, PC

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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