Capcom: There are no “run and gun” controls in RE5

By Patrick Garratt, Monday, 2 February 2009 23:00 GMT

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Following yet another resurgence of talk of “run and gun” controls being included in the final version of Resident Evil 5, Capcom’s moved to assure everyone… there aren’t.

From Unity:

Back in early December, a member of Capcom’s crack team (who actually knows better, oops!) misspoke when asked about the new controls, saying the “action” controls (as they were known at TGS, but not in the final game) would allow players to move and shoot at the same time.

To correct this whoopsie: THE NEW CONTROL OPTIONS IN RESIDENT EVIL 5 DO NOT ALLOW YOU TO MOVE AND SHOOT SIMULTANEOUSLY. While RE5 is very action-heavy, the base RE game design mechanic of holding fast while shooting remains. This mechanic will be immediately familiar to any of the 36+ million people who have played previous Resident Evil games, but may require some mental readjustments by players who are new to the series.

Got it? You stand still and shoot. Understand?

Game’s out next month.

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