Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Jaffe: MGS4 devs had "a whole hell of a lot of tenacity and vision"

mgs41b.jpg

During an interview with The Academy of Interactive Arts & Sciences, God of War's David Jaffe said the game he was "most jealous" of was Konami's Metal Gear Solid 4 and that the dev team must have had real "tenacity and vision" to make a game of that quality. writes Joystiq.

"To make a game of that scale and at that level of quality clearly took a whole hell of a lot of tenacity and vision," he explained.

Jaffe recently said he thinks God of War III looks "like nothing you've ever played."

By Mike Bowden

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article
Related topics
About the Author
Mike Bowden avatar

Mike Bowden

Staff Writer (Former)

Lives in Denmark, married, little boy named Aleksander and helps Pat with news.
Comments