Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Blizzard: We are not threatened by EA and The Old Republic

paulsamsa2.jpg

Blizzard COO Paul Sams has told VG247 that the prospect of a Star Wars BioWare MMO in the shape of The Old Republic isn't threatening to his firm.

"No, we don't feel threatened by them," he said. "We actually think that having additional players in the market is positive, because it's going to introduce a broader group of people than maybe are available right now."

Sams also said that, despite the fact EA has a "spectacular" developer-license pairing in BioWare and Star Wars, the logistics of bringing a large MMO to market are "easy to underestimate".

"The good news that they have going for them is that they have a great development team, and they have a great license that they get to build their game around, so i think that's spectacular," he said.

"But, I think it's really easy to underestimate how difficult the rest of it is. We went into this being the world leader in online games, and we still got our ass handed to us countless times.

"I think they've got a couple of the key foundational elements there, which is spectacular developer, spectacular franchise, and they should not underestimate the other items. I don't think there's anyone better at those other things than Blizzard. It's going to be hard to do the catch up work on that."

Both LucasArts and EA were very clear about the fact that they believe The Old Republic can have a userbase larger than World of Warcraft's, speaking at the recent announcement event in California.

No date has been put on the launch of The Old Republic as yet.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article
Related topics
About the Author
Patrick Garratt avatar

Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
Comments