Motorstorm dev boss: “Everybody makes such a big fucking deal” out of target renders

By Patrick Garratt, Saturday, 8 November 2008 06:23 GMT

motorstorm.jpg

Motorstorm: Pacific Rift lead designer Nigel Kershaw’s told the 1UP show that too much importance is placed on whether or not target renders can be compared to final games. Although he seemed to be a little more annoyed than that.

The quote in full:

“We always do a render. Before you do a game, you do a test render that says, ‘This is the game we want to make, now let’s go make it.’ It’s just like writing a game design document. The end result might not look like the render that you did. Who gives a shit? If you’re 50, 60, 70, 80% to that line, then you’ve succeeded. But also, it’s not about the visuals. If you go back and look at that movie, it was about the interaction of the vehicles. It was about lots of vehicles racing together…all that stuff that we achieved….

“But it’s this thing that haunts you, that you didn’t match your target render…. Everybody makes such a big fucking deal of it. Who gives a shit? That’s how we make games. If people have got a problem with that, tough.”

Draw your own conclusions. More through the link.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.

Comments

Headlines

Motorstorm: Pacific Rift

  • Four more titles lose online support from Sony

    Sony has pulled online multiplayer support for four more games, with servers shutting down at various times. Here’s the list: The Eye of Judgment Legend (PSP) – August 31; MotorStorm Pacific Rift (PS3), MotorStorm Arctic Edge (PSP), and SOCOM: Fireteam Bravo 3 (PSP) – October 1. For the entire list of games which no longer […]

  • 3D Motorstorm Pacific Rift track pack hitting Wednesday

    MotorStorm 3D Rift, a pack of ten 3D tracks for the last Motorstorm title, will be released via PSN next week.

Motostorm 2

  • Motorstorm 2 DLC promised weekly, "a lot of it is free"

    Posting on the US PS Blog, MotorStorm: Pacific Rift director Nigel Kershaw has said the team at Evolution is to try to provide weekly DLC for the game – which launches in the US tomorrow – and that larger chunks of extra content are on the way next year. “Once were all rested its back […]

  • Motorstorm: Pacific Rift confirmed for November 7 launch

    SCEE’s just confirmed that Motorstorm: Pacific Rift will release on November 7 in Europe, not November 14 as suggested by this now sketchy-looking list of dates. The game’s going head to head with Gears of War 2, in case you’d forgotten. Another notable for the same day will be Tom Clancy’s EndWar. Looks as though […]

Nigel Kershaw

  • "Who gives a shit" about target renders, says Motorstorm dev

    In defence of using a target-rendered CGI movie to advertise Motorstorm way back, Evolution Studios’ Nigel Kershaw has responded by saying, “no-one gives a shit,” “this is how we make games.” “You didn’t match your target render!” says Kershaw sarcastically as though some child were taunting the development team. “Who gives a shit, ya know? […]