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Halo Wars and voice comms wouldn't be a good mix, says EndWar boss

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Voice controls wouldn't work with Ensemble RTS Halo Wars, EndWar boss Michael de Plater has told VG247, as it's too complex a game.

"I don't even know that voice command would even be a very good solution for that style of game because the complexity of what you have to do is so much higher, and it's not even such a natural thing," he said, speaking at a recent EndWar event in London.

"It's hard to see how it would work... It's very hard to map that more intuitive idea onto a more traditional RTS, I think."

Halo Wars and EndWar are too far apart from control systems to marry, said the exec.

"I think Halo Wars is a very, very different game to [EndWar], and the difference between Halo Wars and EndWar isn't so much about the voice command rather than the game itself.

"We're a tactical war game with no resource management and no base-building: they're much closer to a traditional RTS, which is a combination of building and fighting and resource management."

Halo Wars is out at the beginning of next year. EndWar hits on November 7 for 360 and PS3.

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In this article

Halo Wars

Xbox 360

Tom Clancy's EndWar

PS3, Xbox 360, PSP, PC, Nintendo DS

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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