Ubisoft Shanghai creative director Michael de Plater has told VG247 that his team’s take on RTS with EndWar follows a path BioWare forged with Knights of the Old Republic and the RPG genre, in that his franchise will lead on console before making its way to PC.
“It’s not that we don’t want to do a PC version, and it’s not that it wouldn’t be a good PC game,” he said, when asked why EndWar wasn’t leading on PC, as was traditional in the RTS field.
“I think that really we’re kind of following in the footsteps of BioWare in regards to what they did on RPGs with Knights of the Old Republic, where they had their PC background and experience with Neverwinter Nights and other RPGs, then when they did Knights of the old Republic they shifted the camera down, used their control scheme, made it much more cinematic and used the Star Wars license…
“And then subsequent to that, they could do Knights of the Old Republic on PC and it’s no problem.”
He added: “We’ve basically followed their model.”
De Plater also told us that the game had been pushed back on PC largely thanks to piracy concerns.
EndWar ships for 360 and PS3 on November 7.