Games entering “fertile,” expression-driven phase, says Media Molecule

By Patrick Garratt, Thursday, 25 September 2008 07:25 GMT

LittleBigPlanet art boss Kareem Ettouney has told VentureBeat that the days of cock-waving graphics-mongers are done and dusted. The here and now is all about the expression, man.

“I think all of the game industry has done an incredible job of using the technology they have available. But for the last 10 to 15 years everything was graphics-driven. You heard about how many polygons were on the screen at once or how a car can crash and take damage with realistic physics,” he said.

“After this period, we’ve entered into a period that is about expression. It’s about expression and content and not about the capabilities of the consoles. We are moving into a territory that’s much more fertile.”

He added that user-generated content was something to be feared by developers, but embraced.

“I believe the game development community will learn and evolve and respond and react to the phenomenon of user-generated content,” he said. “Allowing gamers to express themselves will only enrich the experience.”

More through the link.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.



Kareem Ettouney

  • Media Molecule-Harrison keynote to headline Develop

    Develop organisers have announced that the opening keynote of the event, a chat with LittleBigPlanet developer Media Molecule and ex-SCE WWS head Phil Harrison, will be the main headliner later this month. Harrison, who first brought the company to Sony’s attention, will interview co-founders Alex Evans, Mark Healey and Kareem Ettouney for a session called […]

  • Develop Awards intro features Mark Rein in a bubble bath

    Mark Rein. In a bubble bath. Playing with Halo and Gears of War dolls. Enough said.