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Rare decided against selling Piñata Cards early on in TIP dev

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Speaking to ChannelFlip at Viva Piñata: Trouble in Paradise's London launch, Rare's Adam Park said that a decision was made at the beginning of the game's development that the game's Piñata Cards wouldn't be sold in shops.

"We decided quite early on that even though it was something that was quite marketable, we thought that we'd rather people used it as something they could create themselves," he said.

"So rather than selling these things in the shops - you can't go in and buy cards - what you can actually do is generate your own within the game."

Players can customise their piñata in the game and create cards to others to bring into their own gardens via the Live Vision Camera.

Watch the full interview after the link. The game's out now: read our review here.

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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