O’Donnell, Sanger et al on “The state of game audio”

By Mike, Thursday, 4 September 2008 22:41 GMT

There’s a very interesting article over at RPS, where co-owner Jim Rossignol looks at the “State of Game Audio” by interviewing sound designers “Marty ‘Halo’ O’Donnell, CryTek’s Florian Füsslin, Introversion’s Chris Delay and the legendary George Sanger.”

The piece looks in-depth at why videogame audio is so often overlooked, whilst arguing that it’s integral to gameplay:

“Perhaps it’s fair that sound takes a back seat because that’s how we’re wired, but those of us who are sound designers know how much influence we actually have,” says O’Donnell.

Everything’s explained through the link.

Go read.

By Mike Bowden

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.



Chris Delay

George Sanger

Jim Rossignol

  • Sir, You Are Being Hunted video shows off a mountain biome

    Sir, You Are Being Hunted has a new video available, and it shows off one of the game’s biomes. Big Robot’s Jim Rossignol walks you through the mountain region. It looks rather lovely and if you are heading to Rezzed in June, you will be able to see it first hand. The playable alpha for […]

  • New gameplay videos for Sir, You Are Being Hunted

    RPS has posted two gameplay videos of Big Robot’s Sir, You Are Being Hunted. The videos depict running, gunning and scavenging across the game’s procedurally generated islands. Check them out below. Big Robot is three-person indie dev team headed-up by veteran RPS writer, Jim Rossignol. The crowd-funded title is available for pre-order via the Humble […]