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Gears of War team ramps from 35 to 80 for sequel

Speaking to GameDaily, Epic tech warrior Tim Sweeney has revealed that the Gears of War team has grown significantly to accommodate its impending sequel.

"With Gears of War 1 and 2 we started out with a relatively small team of about 35 people," he said. "In the last six months we ramped up to almost the entire company focusing on and improving the game.

"We had 60 people the first time around and we'll have over 80 for Gears 2 because we've grown quite a bit and have a lot more resources to apply to the game."

More through there, including the fact that Unreal Engine 3 includes 2 million lines of C++. A lot of lines.

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Gears of War 2

Xbox 360

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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