A 2K Boston job posting over at Gamasutra unceremoniously ripped the cover from a multiplayer mode for the eagerly anticipated Bioshock 2. Or so we thought.
The job listing requests that applicants be familiar with Bioshock and – more importantly – specifically notes that potential employees will be designing multiplayer modes for 2K Boston’s “next big project.”
However, IGN was contacted by a 2K rep who more or less drove a knife into the rumor’s still-beating heart.
“I’ll just remind everyone that in our earnings call on March 11, we announced that BioShock 2 would be developed at our 2K Marin studio,” the rep said.
But, as many of you likely remember, Ubisoft split Splinter Cell: Pandora Tomorrow’s multiplayer and single-player between separate dev teams, and ended up with a hit – so 2K could very well be setting its sights on a similar target.
Time will tell, it seems.