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2K attempts to put kibosh on Bioshock 2 multiplayer rumor, only stokes fire

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A 2K Boston job posting over at Gamasutra unceremoniously ripped the cover from a multiplayer mode for the eagerly anticipated Bioshock 2. Or so we thought.

The job listing requests that applicants be familiar with Bioshock and – more importantly – specifically notes that potential employees will be designing multiplayer modes for 2K Boston’s “next big project.”

However, IGN was contacted by a 2K rep who more or less drove a knife into the rumor’s still-beating heart.

“I'll just remind everyone that in our earnings call on March 11, we announced that BioShock 2 would be developed at our 2K Marin studio," the rep said.

But, as many of you likely remember, Ubisoft split Splinter Cell: Pandora Tomorrow’s multiplayer and single-player between separate dev teams, and ended up with a hit – so 2K could very well be setting its sights on a similar target.

Time will tell, it seems.

By Nathan Grayson

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BioShock 2

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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