Speaking to GI, Microsoft Games Studios’ Peter Zetterberg has said that first-party development for the firm would never cancel a project.
“Maybe we sometimes announce them earlier than we should, but we stick with them, we have our resources team work with them as much as we can,” he said.
“It’s crunch time down in Guildford now and we have people working their butts off to make Fable 2 happen. We do not, we shall not cancel games.”
Zetterberg come a week after SCEE dropped both The Getaway and Eight Days, two internal projects being developed at the company’s London Studio.
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