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Hands-on with Infinite Undiscovery

IGN's posted a hands-on piece on Square Enix JRPG Infinite Undiscovery from yesterday's Xbox 360 RPG Premiere event in Tokyo. It can be pretty summed up thus:

Infinite Undiscovery has a whole lot of new, but there are also a few staple elements that we've come to expect from a Square Enix game. While the game isn't so hot on a technical level, with a less-than-ideal framerate, the art direction alone makes this a true looker. The visual experience is particularly inspired during the sweeping CG intro, which begins by following a bird through that massive city tower we've seen in all the trailers, giving a feel for how big the tower really is.

Have a read. The game's out in September.

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Infinite Undiscovery

Xbox 360

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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