Sega buys Unreal Engine license for unnamed game

By Patrick Garratt, Tuesday, 27 May 2008 21:34 GMT

Sega’s bought an Unreal Engine 3 license from Epic for an as yet unnamed title. The project’s multi-platform, apparently, and details will be announced at a “later date”.

“Sega has cultivated some of the world’s most treasured game franchises, and we are thrilled that they have decided to make more games with Unreal Engine 3,” said Epic boss Mark Rein. “Epic is committed to supporting Sega with exceptional tools and technologies so it may continue to build upon its successes.”

Press release after the link.

SEGA Purchases New Unreal Engine 3 License
The new licensing deal is for an unannounced, cross-platform title.

US, May 27, 2008 – SEGA of America today announced that it has extended its relationship with Epic Games by signing a new Unreal Engine 3 licensing deal for an unannounced, cross-platform game. SEGA entered into its original licensing agreement to develop multiple titles with Unreal Engine 3 in May 2007. Details of the project in development will be released at a later date.

“The great capabilities of Unreal Engine 3 make it possible for our developers to deliver incredible gaming experiences,” said Dave Cobb, Vice President of Development for SEGA of America, Inc. “Unreal Engine 3 provides superior power and flexibility enabling SEGA to bring original and exciting next-generation multi-platform titles.”

“SEGA has cultivated some of the world’s most treasured game franchises, and we are thrilled that they have decided to make more games with Unreal Engine 3,” said Mark Rein, vice president of Epic Games. “Epic is committed to supporting SEGA with exceptional tools and technologies so it may continue to build upon its successes.”

Developers and publishers around the world have licensed Unreal Engine 3 for PC, Xbox 360 and PlayStation 3. Since Epic has shipped its internal titles across all supported platforms, the engine’s content pipeline and technical capabilities have achieved unprecedented levels of maturity and accessibility. These advancements, combined with the continual incorporation of top quality middleware libraries via Epic’s prestigious Integrated Partners Program, present Unreal Engine 3 as a superior offering for cross-platform game development.

Through this licensing agreement, SEGA will be able to take advantage of Unreal Engine 3’s latest technological enhancements, including dynamic ambient occlusion, destructible environments, an advanced crowd system and much more.

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