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First Strong Bad episode plot revealed

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Telltale just issued a press release outlining the plot for the first installment of PC and WiiWare title, Strong Bad's Cool Game for Attractive People.

"SBCG4AP gives players the once-in-a-lifetime opportunity to become Strong Bad—a loudmouthed, boxing-glove-wearing megalomaniac and the self-proclaimed coolest person ever—in his ongoing quest to achieve total awesomeness," says the release.

"Homestar Ruiner" kicks off a typical day in the House of Strong, with our hero answering emails, dominating in video games, and setting out to pummel his enemies. Then Strong Bad's scheme to win the tri-annual Race to the End of the Race lands him with an unwanted guest: his dimwitted adversary, Homestar Runner. Now Strong Bad must find a way to get the disgraced athlete back on the Free Country, USA A-list (and out of his house)."

Full press release after the link. There's a new movie here as well.

By Mike Bowden

Telltale announces new details of Strong Bad's Cool Game for Attractive People for WiiWare and PC
Gameplay video and storyline of premiere episode, "Homestar Ruiner," revealed

SAN RAFAEL, CA, May 14, 2008 – With the series' launch approaching, Telltale has released the first gameplay video from Strong Bad's Cool Game for Attractive People (SBCG4AP for short), as well as a synopsis of the premiere episode, "Homestar Ruiner." The episodic point and click series is being developed in close collaboration with Homestarrunner.com creators Mike and Matt Chapman, who have been chronicling Strong Bad's exploits through online cartoons since 2000. The new game series is being developed for WiiWare™ and PC.

SBCG4AP gives players the once-in-a-lifetime opportunity to become Strong Bad—a loudmouthed, boxing-glove-wearing megalomaniac and the self-proclaimed coolest person ever—in his ongoing quest to achieve total awesomeness. "Homestar Ruiner" kicks off a typical day in the House of Strong, with our hero answering emails, dominating in video games, and setting out to pummel his enemies. Then Strong Bad's scheme to win the tri-annual Race to the End of the Race lands him with an unwanted guest: his dimwitted adversary, Homestar Runner. Now Strong Bad must find a way to get the disgraced athlete back on the Free Country, USA A-list (and out of his house).

The Chapman brothers have been working closely with Telltale designers Mark Darin, Mike Stemmle, and Dave Grossman on the episode. The result is a hysterical gaming experience that puts the player inside of an extended Homestar Runner cartoon. In addition to the main plot, which unfolds through intuitive story-driven gameplay, the episode contains achievements and side activities such as the Videlectrix arcade classic Snake Boxer 5 and the ability to create your own "Teen Girl Squad" comics.

SBCG4AP is scheduled to launch on WiiWare and PC this summer. More information about the series, including new "Homestar Ruiner" screenshots and a gameplay video featuring an awkward pre-race exchange between Strong Bad and Homestar, can be viewed at http://www.telltalegames.com/strongbad. This page is also home to Strong Bad's semi-insightful development blog, which is penned by the game's star himself (with a little help from series creators Mike and Matt Chapman).

About Homestarrunner.com
Homestar Runner was conceived in 1996 by Mike Chapman and friend Craig Zobel as an idea for a weird kids' book they would only make a few photocopies of for friends. In 2000, Mike and brother Matt dusted off the idea and launched Homestarrunner.com, featuring the Flash-animated exploits of the characters. Since 2002, they have updated with new cartoons almost every week including the popular feature 'Strong Bad Email' in which fans get their emails answered by the cartoon's charming antagonist, Strong Bad. Mike and Matt write and animate the cartoons with Matt and Missy Palmer providing voices for the characters. The site has been featured and mentioned in the New York Times, Wired Magazine, Entertainment Weekly, Time, The Wall Street Journal, and, most importantly, two songs from the site were featured in the Guitar Hero series.

About Telltale, Inc.
Telltale is pioneering new forms of interactive entertainment, building upon strong foundations in both traditional and new media. Founded in 2004 by industry veterans with decades of experience, the company has quickly become the leading online episodic gaming publisher and developer, delivering award-winning interactive experiences that emphasize engaging stories, strong characters, and rich worlds. Telltale is establishing a regular, ongoing schedule of online episodic series, across all major gaming and entertainment platforms and channels. Telltale's games include the Sam & Max episodic series; Strong Bad's Game for Attractive People, the first episodic series for WiiWare based on the Homestarrunner.com flash cartoons; episodes adapted from Jeff Smith's epic Bone graphic novels; and games based on television's popular CSI program in partnership with Ubisoft. Telltale has built a robust digital distribution channel at www.telltalegames.com, and also publishes its games with select partners.

About Videlectrix
Since the beginning of organized time, or shortly thereafter, the 'Trix, as they are sometimes known, has been at all four fronts of the electronic video gaming industry, providing lo-res entertainment to parents and children alike. In the early years, The Big V, as they are othertimes known, got their start by typing numbers into calculators and then turning the calculators upside down to form words. In 2003, they partnered with Homestarrunner.com and released the arcade peasant-masher Trogdor! They've since followed up with hit after hit, including next-gen text adventure Peasant's Quest, side scrolling platformer Stinkoman 20X6, and the unforgettable Color Television Calibration Cartridge. Vid'rix looks forward to working with Telltale Games and finding out just exactly what it is they do.

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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