MS Gamer’s Day: Actions have consequences in Fable 2

By Patrick Garratt
13 May 2008 20:13 GMT


Having recently made the trip over to Lionhead in Guildford to see Fable 2, Danish site Xboxlife tells of how your actions at the start of your journey in the game could have dramatic consequences for entire towns later on.

“Actions that you make early in the game can affect large parts of the town that you start in,” writes the site in a language you most likely couldn’t understand unless we translate it for you. “Under the demonstration we arrived at a mission where we had to gather incriminating evidence against some villains.

“If you choose not to give this evidence to the police the criminals will take over a certain part of the town, and the town itself will be affected by this action. The opposite is also true: if you choose to give the evidence to the authorities…”

We’re hot for Fable 2. Check out all our stories on the game here.

By Mike Bowden

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