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Left 4 Dead to launch in Russia

Valve's upcoming zombie shooter, Left 4 Dead, will be released in Russia thanks to a partnership between the US company and local distributor Akella.

“Left 4 Dead is Valve’s attempt to fill gamers’ desire for a dynamic and engaging co-operative action experience,” said Doug Lombardi, VP of marketing at Valve. “This has been validated by the press, who are calling it one of the most anticipated titles of the year. We will be working closely with Akella as we prepare the launch of Left 4 Dead in one of today’s fastest growing gaming markets”.

The game launches worldwide this autumn. Press release after the link.

Valve and Akella reveal a publishing deal for Left 4 Dead.

Moscow, Russian Federation. April 11, 2008 – Eastern European game publisher Akella announces the signing of a retail publishing deal with Valve to bring their upcoming cooperative survival horror game, Left 4 Dead, - to stores in Russia and CIS countries.

“Left 4 Dead is Valve’s attempt to fill gamers’ desire for a dynamic and engaging co-operative action experience,” said Doug Lombardi, VP of marketing at Valve. “This has been validated by the press, who are calling it one of the most anticipated titles of the year. We will be working closely with Akella as we prepare the launch of Left 4 Dead in one of today’s fastest growing gaming markets”.

“Akella is thrilled to be able to bring this unique game to Russian speaking territories. We are very excited by all Valve’s games and pretty sure of huge success of this new cooperative shooter hit in Russia and CIS countries. ” said Vladimir Koudr, VP of Publishing at Akella, “Left 4 Dead is already highly expected throughout the world, and Russian FPS players are eager to play this game.”

The release is scheduled for Fall 2008 and planned to ship simultaneously all over the world.

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Left 4 Dead

Xbox 360, PC

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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