Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Plot has to be really f**king stupid, says Levine

The VG247 logo in white on a red background
Image credit: VG247

Ken Levine's not a man to mince words. So when he tells you that successful games need ridiculous stories, his 2 million BioShock sales mean developers should probably listen.

"If you want people to follow your plot, it has to be really f**king stupid," he said in a PC Zone interview, adding probably the only vaguely intelligent comment on plotting in games we've seen in the past year in that developers "have the opportunity not to push information at people but to let them pull it to them."

We love you Ken. And we love your beard.

Update: Oh. Levine didn't say that in a PC Zone interview, we're reliably informed. He said it at GDC. Way to go, CVG.

Update 2: It actually says on the CVG piece "in the latest issue of PC Zone," as the editor's just pointed out, and not in a PC Zone interview. Glad we got that cleared up.

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

BioShock 2

PS3, Xbox 360, PC, Mac

Related topics
About the Author
Patrick Garratt avatar

Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
Comments