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IGN bags Kojima interview ahead of MGS4 launch

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As far as we're aware, this is the single online interview Kojima's given ahead of the June launch of MGS4. We could news-ify it, but we won't. You should read it. A taste:

I've been trying to pass on the baton to my younger staff to create the series, but it was difficult, and I kind of look back and think that maybe this was the reason that it was difficult to say to the younger creators that they should keep on creating Metal Gear. For instance, motion capture – some other teams might have different units to do motion capture sessions. Some might have a totally different unit to write the motion capture script, maybe they might ask Hollywood to participate and things like that. But for Metal Gear Solid 4, I was doing all of this together, so it was easier for me to do it because I could think of the game design and which emotion would work best and things like that.

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Patrick Garratt avatar

Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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