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Darwinia confirmed for XBLA release

Introversion's confirmed Darwinia for an autumn XBLA release with a proper announcement, following yesterday's revelation that the ERSB had rated the RTS for American retail.

So now you know. Press release after the link.

INTROVERSION SOFTWARE CONFIRMS DARWINIA+ ON XBOX LIVE® ARCADE!

March 28th, 2008: London

Admittedly, it’s been on the rumour-mill for a while and quite possibly one of the worst-kept secrets in Introversion’s history, but recent events (http://www.esrb.org/ratings/search.jsp) meant we thought it was time to end the speculation once and for all!

Three years on from Darwinia’s release on PC and we are really happy to confirm that Introversion is working with Microsoft to bring both Darwinia, and our next title Multiwinia: Survival of the Flattest, onto the Xbox LIVE® Arcade service.

Due for release in early Autumn 2008, both games will be released under one package called Darwinia+. As previously announced, we will also be releasing Multiwinia simultaneously onto PC.

The move onto consoles marks a really exciting step forwards for us, as Chris Delay, our Creative Director, so aptly explained today: “When we first started Introversion back in 2001, the idea of developing our games for a console seemed an impossible challenge, and whilst we have built a fantastic community around our PC games, and will continue to support that, it has always been our dream to take the next step and produce a console title.”

“Multiwinia is the natural conclusion of what we started with Darwinia way back in 2002 and with the launch of Live Arcade, Microsoft has presented us with a fantastic opportunity to get onto a rung of the console ladder. We're really looking forward to introducing Darwinia+ to a whole new audience.”

We’ll be announcing more about Darwinia+ and Multiwinia in the upcoming months so keep your eyes and ears peeled for more announcements from our end…

About Introversion Software
Heralded as 'the last of the bedroom programmers', Introversion Software is one of the UK's most-respected and successful independent game developers and publishers. Founded in 2001 by three university students, and starting out with an initial beer fund of just £600, Introversion went on to produce three critically acclaimed titles; Uplink, Darwinia and DEFCON. Their second title, Darwinia, was awarded three prizes at the 2006 Independent Games Festival Awards, including the Seumas McNally grand prize, and Introversion was recently voted one of the top 50 Best Games Companies in the world (and no, we didn’t swindle the voting this time round!). Introversion is currently working on a number of exciting new projects to be announced over the coming months. For more information on these and Darwinia+ please take a moment to visit us at http://www.introversion.co.uk and witness our developer’s blog at http://www.introversion.co.uk/blog

About Darwinia+
Introversion Software presents a stunning retro-virtual experience with Darwinia+; a great-value package containing the award-winning, action-arcade classic Darwinia, and their brand new multiplayer smash-hit, Multiwinia.
Enter the beautiful fractal world of Darwinia, and battle to save its innocent inhabitants, the Darwinians, from an evil viral infection which threatens to wipe them out.
Or why not challenge your friend to a fast and furious stick-man slaughter in Multiwinia? Choose from a number of hilarious game modes and maps and watch digital-war unfold as you struggle to complete a chosen task faster and better than your rival. Its fast, it’s furious and only the flattest will survive!

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Patrick Garratt avatar

Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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