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Okami Wii to have 16:9, progressive scan, 480p support

okamiwii1.jpg

There's been a bit of bluster on the web in the last few days because someone posted some shots of the Wii version of Okami running in what appeared to be 4:3 resolution. Fortunately, it wasn't true. From Capcom's site:

  1. New Widescreen (16:9) and 480p progressive scan support.
  2. Real-time fighting system and special attacks using brush techniques to decimate enemies and solves puzzles.
  3. Use innovative controls and the Wii remote to "paint" your desired powers.
  4. Fight against a wide variety of fascinating yet deadly enemies!
  5. Communicate with unique characters.
  6. Blend of stylized graphics and unique gameplay results in a rich and dynamic experience.
  7. Expand your god-like powers as you progress through the game!

Okami was developed by the now defunct Capcom outfit Clover Studios. It's one of those games that wins awards and no one bought. The Wii version sounds super-swish, so if you're the type that likes games that no one else buys, pay close attention. It hits Europe at the end of March.

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In this article

Okami

PS2, Nintendo Wii

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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