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Far Cry man's "worry" over PS3 dev turned to "positive surprise"

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Speaking here, Ubisoft Montreal technical director Dominic Guay has admitted the company's concern over moving Far Cry 2 to PlayStation 3.

"We were somewhat worried by some of the reported high complexity of developing for the PS3", he said, "but the raw processing power is impressive."

Any worries the team had initially appear to have turned into promise as R&D work went on.

"One thing that we realized pretty quickly as we started R&D on PS3, was that the hardware architecture had a very nice fit with some of our technical design decisions," said Guay. "We were positively surprised by how efficient the SPUs were to do such things as run our vegetation simulation, our animations or our physics systems. So while it did require quite a bit of R&D to understand how to use the system correctly, once we started having results we saw that it was a very capable console and that FC2 could run on it."

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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