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New Conflict has "auto-adjust difficulty level"

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Radical. Conflict Denied Ops alters its difficulty dynamically as you work through its campaign, according to Pivotal's Terry Watts, and for those determined to be harder than hard, there's a hidden super-tough level only unlocked after you beat the hardest setting.

"We've got three difficulty levels, and a fourth that's unlockable once you've completed the game," said Watts. "But we've also got an auto-adjust difficulty level on the campaign structure, so as you work through the campaign, the game will get more difficult within its span, so Easy will become harder as it goes along, but will still remain within that Easy within that band. But yes there's also a dynamic system that adjusts as you're working through the campaign, so hopefully there's enough control for the player and also the right difficulty balance as well."

The latest in the successful shooter series allows solo control of two characters, which is being seen as a plus over games like EA's Army of Two. Eidos is publishing this, and while there's no fixed date we must be pretty close. The demo's on Xbox Live already.

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Conflict: Denied Ops

PS3, Xbox 360, PC

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.
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