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Firaxis explains "hold" status of Civ Revolution for Wii

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In case you were wondering, this is why Firaxis decided to stop developing the Wii version of Civilization Revolution.

“CivRev was originally a 360/PS3 project and was in development for over a year before the Wii/DS platforms were added, largely because we saw the success of those platforms and a lot of people (including myself) were very excited about them," said Firaxis programmer Scott Lewis. "All of our assets were originally created with the 360/PS3 in mind. In order to bring them to the Wii, a great deal of work would have to go into making those assets look appropriate on Nintendo’s system. If we had started the project with all four platforms in mind, it is far more likely that we would not have put the Wii version of CivRev on hold."

So <a href="http://multiplayerblog.mtv.com/2008/02/04/why-2k-games-pulled-the-plug-on-the-wiis-civilization-revolution/" target="_new>now you know.

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Patrick Garratt

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Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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