amBX to announce new publisher partners at GDC

By Patrick Garratt, Monday, 4 February 2008 13:36 GMT


Philips amBX is to announce new partners for its sensory technology at GDC, a PR spokesperson has confirmed this morning.

The company’s stand at the San Francisco show will feature pods split into four, with a publisher’s PC game hooked up to amBX-enabled peripherals in each segment. “We’re going to have Ubisoft, Codemasters and a few others that we’re going to announce at the show,” the rep told VG247. “We’re going to have seven or eight people doing demos on the stand, and we’re expecting it to be very busy.”

amBX is a Philips technology that allows developers to build physical, external effects into games, such as lighting, rumble and wind. Currently, amBX is only available for an ever-growing number of PC games, but a console solution is known to be in the works. The system announced its first major publishing partnership at CES with news that Ubisoft’s Brothers in Arms Hell’s Highway and Far Cry 2 will support amBX.

Sometimes we include links to online retail stores. If you click on one and make a purchase we may receive a small commission. For more information, go here.




  • Tom Clancy's EndWar to be amBX-enabled on PC

    The PC version of Tom Clancy’s EndWar will be amBX-enabled, Ubisoft said today. For the uninitiated, amBX is an ambient system which adds external lights, speakers and rumbling to your games. Yep: rumbling. “War gaming has taken on a new meaning with the arrival of amBX in Tom Clancy’s EndWar,” said amBX marketing boss Jo […]

  • amBX launches free downloadable SDK

    amBX has announced what it calls “a milestone” as the company releases its free downloadable software development kit today. “The amBX SDK provides developers with everything they need to get quickly up to speed and at no charge,” said Neil MacDonald, CEO, amBX. “It makes amBX very approachable and this is a major step forward […]

Gdc 2008