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EA financials: PS3 still tough for development

EA CEO John Riccitiello admitted that the company's PS3 development had "not quite" caught up with Xbox 360 progress in yesterday's investor conference call following the release of the company's thurd quarter financials.

"There's no doubt that Electronic Arts, along with many other publishers, had some challenges essentially meeting the technical specifications effectively on the PlayStation 3," he said.

"Games where we essentially led development on the PS3 platform, like Burnout [Paradise]... we had no issue at all. But, in circumstances where we either led with the Xbox 360 or we ran parallel production, for the most part, we're still experiencing some delay on the PS3," he added.

The company posted a $33 million loss for the quarter ending December 31, as reported here.

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Burnout Paradise

PS3, Xbox 360

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Patrick Garratt

Founder & Publisher (Former)

Patrick Garratt is a games media legend - and not just by reputation. He was named as such in the UK's 'Games Media Awards', the equivalent of a lifetime achievement award. After garnering experience on countless gaming magazines, he joined Eurogamer and later split from that brand to create VG247, putting the site on the map with fast, 24-hour a day coverage, and assembling the site's earliest editorial teams. He retired from VG247, and the games industry, in 2017.

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