Tag Archives: ZeniMax
Tue, Jan 10, 2012 | 11:55 GMT
Legal wasteland: Bethesda secures Fallout MMO rights
Bethesda parent company Zenimax will pay out $2 million to Interplay as part of a settlement returning all Fallout MMO rights to the Fallout 3 publisher.
Wed, Oct 19, 2011 | 00:25 BST
Sheridans: Zenimax unlikely to win Scrolls case
The denial of an interim injunction is bad news for Zenimax, according to lawyers representing Mojang in a legal battle over the trademark Scrolls.
Fri, Oct 07, 2011 | 00:24 BST
Bethesda: “Nobody here enjoys” pursuing Scrolls trademark dispute
Bethesda and Zenimax have had a lot of bad press over its Scrolls trademark dispute with Mojang, but the publisher is in a difficult position and not exactly delighted by it, either.
Fri, Nov 05, 2010 | 20:12 GMT
ZeniMax acquires ex-Starbreeze staff’s Machinegames

ZeniMax has apparently purchased another game studio this week, according to business registration data in Sweden.
Fri, Nov 05, 2010 | 18:02 GMT
More prominent industry vets join Tango Gameworks as new mysterious artwork appears

Tango Gameworks has updated its staff page with three additional members joining Shinji Mikami and Ikumi Nakamura, with each one holding previous ties to Capcom, Platinum Games and Clover Studios.
Thu, Oct 28, 2010 | 15:26 BST
Boom: Zenimax buys Tango and Shinji Mikami

Zenimax just confirmed it’s bought Tango Gameworks and, with it, Resident Evil creator Shinji Mikami.
Thu, Oct 21, 2010 | 06:56 BST
Fallout: New Vegas PC patch now live

Bethesda’s hoping to wash the bitter taste of bugs from gamer’s mouths, having rolled out the first of what is likely to be many fixes to the PC version of Fallout: New Vegas.
Tue, Oct 19, 2010 | 08:54 BST
id’s Willits: Zenimax saved the day with RAGE

If it weren’t for Zenimax, we’d probably be playing RAGE right now.
But we sure as hell wouldn’t be enjoying it.
Fri, Aug 13, 2010 | 17:48 BST
Arkane: We were more “dependent” than “independent”

At Quakecon yesterday, Bethesda announced during the opening keynote its parent company Zenimax had acquired Arkane Studios; something which the Arkane’s CEO and co-creative director Raphael Colantonio welcomes because “it’s not fun to be independent”.
Thu, Apr 29, 2010 | 16:03 BST
Bethesda opens new offices in France and Germany

Bethesda has announced that it has expanded its global operations by opening offices in Frankfurt and Paris.
Tue, Sep 08, 2009 | 16:00 BST
Bethesda no-comments Prey acquisition
Bethesda’s issued a fat “no comment” on news this morning that its grabbed the Prey IP from Apogee.
The 3D Realms shooter now appears to be in the publisher’s hands, as you can see from this USPTO filing.
Zenimax has also filed a new trademark on the property.
New game? By id? Yes please, great God of speculation.
Tue, Sep 08, 2009 | 12:22 BST
Prey rights shift to Zenimax, new trademark filed
Apogee’s Prey now appears to be in the trusty hands of Zenimax, as you can see from this USPTO filing. Native American FPS still has a home, clearly.
Zenimax has also filed a new trademark on the property.
We’ll check now. Thanks, superannuation.
Mon, Aug 24, 2009 | 11:10 BST
id boss Todd Hollenshead – the ultimate interview
Interview by Nathan Grayson.
When we say “ultimate,” we don’t mean he’s going to die next week. No sir. Todd Hollenshead, id Software’s inimitable CEO, is very much alive. We know, because Nathan got to quiz him on DOOM 4, RAGE, next gen consoles and so much more at QuakeCon earlier this month.
No stones were left unturned. Todd bore all. Hit the link if you don’t believe us.
Tue, Aug 18, 2009 | 07:44 BST
Bethesda: Of course there’s going to be an Elder Scrolls V – eventually

Bethesda seems to think last weekend’s Elder Scrolls V comments were blown out of proportion, so the master of massively single player RPGs decided to clarify things a bit.
“At his QuakeCon talk he was asked when TESV is coming out and Todd replied, ‘Don’t look for a new Elder Scrolls game in the near future.’ He also went on to say how much the franchise means to us and that it definitely will continue. He just wasn’t going to provide any timeframe on ‘when,’ wrote Pete Hines on the Bethesda Blog.
“Todd and Bethesda Game Studios are hard at work on their next big game, and we’re not ready to discuss it. As always, we prefer to have something amazing to show when we talk about it. We aren’t going to confirm or deny or comment on speculation, nor are we going to give hints about anything. If you know us by now, you know we don’t really do that.”
He also noted that ZeniMax Online Studios — not Bethesda — is hard at work on an MMO, though when the big game will be ready for its big day is anyone’s guess.
So, that’s it for today’s Bethesda news. If you’d like to know anything else about the company, just leave a misinterpreted, hyperbole-packed message at the sound of the beep.
Thu, Aug 13, 2009 | 23:03 BST
Carmack says id will put three AAA titles into development

John Carmack has told QuakeCon attendees that id Software has hired on three teams.
These teams, he said will work on three AAA titles for the company, and thanks to being incredibly well-funded by Zenimax and access to the tech over at Bethesda , it makes things easier on the development side of things.
This means that since Zenimax is privately owned, it doesn’t need to publicize ship dates and whatnot, considering it is unsure what its next game will be.
So, to refresh, three teams were hired, three AAA titles are on the way, but id does not know what they are just yet.
Good to know.
Tue, Jul 14, 2009 | 19:15 BST
id will not be creating a new game for Bethesda

Bethesda bossman Pete Hines has said that id will not be creating a new IP for the firm any time soon, as it has its own projects in the fryer for the moment.
The fact that id has hired a third team has more to do with current titles in development and nothing to do with creating something for Bethesda.
“id has plenty of their own IP to keep themselves busy,” said Hines told GI.biz. “It was their desire to build to three teams and bring the development of their IP in-house. So we’ll help them build up to the three full teams a little faster, now that they have additional resources, and they’ll work on Rage and Doom 4 and whatever else it is they’d like to do.
“But with Quake, Doom, Wolfenstein, and Rage, they already have more IP than they have teams to work on them. So right now creating new IP or having them work on our Bethesda IP isn’t even being considered.
“We do have a strong portfolio with games like Oblivion and Fallout, and the folks at Bethesda Game Studios will continue to work on those, but these games aren’t the same kinds of games that id makes. So there’s room for them all.”
More through the link.








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